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Stick or Twitch? How streaming is hurting single-player games

"Why would any major studio outside of a first party trying to sell consoles, or a studio with a reputation for single-player games, bother with an immersive, single-player campaign?"

Chris Kerr, News Editor

June 20, 2018

1 Min Read
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The apparent demise of single-player games is the latest zeitgeist to grip the games industry, with many suggesting the rise of the games-as-a-service model will ultimately spell the end for lone wolf narrative experiences. 

Speaking to IGN, however, some devs and industry figures have suggested that general shift towards multiplayer offerings is being driven by another, less-discussed factor: streaming. 

One of the folks quizzed by IGN, Vlambeer co-founder Rami Ismail, believes the emergence and immense popularity of streaming and video platforms like Twitch and YouTube has changed how studios think about development and marketing. 

"One of the most under-discussed effects of Twitch, YouTube, Let's Play -- the whole content creator ecosystem -- on the games industry is how the marketing impact of those platforms has affected what kind of games developers make," offered Ismail. 

"Why would any major studio outside of a first party trying to sell consoles, or a studio with a reputation for single-player games, bother with an immersive, single-player campaign?"

It's a fair point. Unless you're a major player, or have the backing of a Sony or Microsoft, why would you cut yourself off from the marketing power offered by content creators and their respective platforms?

Now, that doesn't mean it's the end of the line for single player games. The God of Wars and Horizon Zero Dawns of the world will likely persist. But outside of that select bubble, Ismail believes we might see a shift towards streamlined single-player offerings with a focus on more unpredictable, streamer-friendly features like sandbox worlds and procedural content.

As it stands, then, it seems the overriding message is evolution rather than extinction. To hear more industry figures weigh in on the debate, be sure to check out the full article over on IGN.

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About the Author

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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