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Opinion: How will Project 2025 impact game developers?
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In the latest Gamasutra video interview, editor Mike Rose discusses human behavior with SpyParty creator Chris Hecker, and how the subtle (and not so subtle) ways in which people interact with each other molded the game's design.
In the latest Gamasutra video interview, editor Mike Rose discusses human behavior with SpyParty creator Chris Hecker, and how the subtle (and not so subtle) ways in which people interact with each other molded the game's design.
As with the previous video interview, let me know what you like and don't like about the video, and I will take comments on-board for future videos.
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