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Video: Understanding the remarkable tech and design of Noita

In this 2019 GDC session, Nolla Games' Petri Purho talks about the technical details of the remarkable physics engine which drives the design of indie sensation Noita.

January 6, 2020

1 Min Read
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In this 2019 GDC session, Nolla Games' Petri Purho talks about the technical details of the remarkable physics engine which drives the design of indie sensation Noita.

It was an in-depth look at Noita's design and technical underpinnings, with Purho touching on everything from scaling up the falling sand simulation (to support large continuous worlds) and integrating destructible rigid body physics to fine-tuning the resulting physics-based emergent gameplay.

Purho's talk was fascinating, and GDC organizers are excited to confirm that it's now freely available to watch via the official GDC YouTube channel!

About the GDC Vault

In addition to this presentation, the GDC Vault and its accompanying YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page

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