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The annual <a href="http://www.seriousplayconference.com/">Serious Play Conference</a> has announced the winning entries for its International Serious Play Awards, honoring serious games geared toward teaching, business, health awareness or advocacy.
The annual Serious Play Conference at the DigiPen Institute of Technology has announced the winning entries for its International Serious Play Awards, honoring serious games geared toward teaching, business, health awareness or advocacy. MIT Game Lab's educational game Phantomation, designed to teach animation students fundamentals of both key framing and real-time animation, was named Best in Show. Other studios were awarded medals for their submissions, including the Canadian Space Agency and Schell Games. Here's the full list of winners, via the Serious Play Conference:
Gold Medal awards
Play Forward: Elm City Stories, Schell Games and Digital Mill (Healthcare/Medical)
Cornak, Succubus Interactive (Business)
DragonBox Algebra 12, WeWantToKnow AS (Education)
Game Over Gopher, New Mexico State University Learning Games Lab (Education)
Planting the Seed, Canadian Space Agency (Education)
Practice Operations, Muzzy Lane Operations (Education)
Ratio Rumble, New Mexico State University Learning Games Lab (Education)
Silver Medal awards
Quandry, FableVision Studios (Education)
Thump The Ultimate Math Practice, Mathtoons Media Inc. (Education)
Tilt World, Nicole Lazzaro (Games for Good)
Tunnel Tail, BEST Foundation (Games for Good)
Cyber Awareness Challenge, Carney Inc and SAIC (Government/Military)
At Risk in Primary Care, Kognito Interactive (Healthcare/Medical)
Re-Mission 2, HopeLab (Healthcare/medical)
Bronze Medal awards
Special Operation Halo Jump, Inhance Digital (Government/Military)
Project Moonwalk, Project Whitecard Studios (Education)
VRUM – Aprendendo sobre o transito, ThinkBox Games (Education)
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