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‘Battle of the SuperModelers’ Deadline is Aug 22

The entry deadline for a 3D art contest called ‘Battle of the SuperModelers,’ hosted by GameRecruiter, is August 22. The contest will award a combined total $50,000-worth of digital art tools and technology to one grand prize winner and three finalists.

Jill Duffy, Blogger

August 5, 2008

1 Min Read
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The entry deadline for a 3D art contest called “Battle of the SuperModelers,” hosted by GameRecruiter, is August 22. The contest will award a combined total $50,000-worth of digital art tools and technology to one grand prize winner and three finalists. The contest asks artists (including student artists) to create a piece of 3D artwork of an original real-time character model of a monster, creature, robot, or alien that might be found in a fantasy, sci-fi, or horror game. Battle of the SuperModelers is a one-of-a-kind digital art contest designed to support and promote both professional and student 3D artists in the video game community. Prizes will be given courtesy of a few contest sponsors, including Alienware, Autodesk, Wacom, and The Gnomon Workshop. Finalists and winners will be selected by a panel of judges, which includes Dianna Davies, visual development director for Vicarious Visions; Jason Manley, president of Massive Black; Eric Nofsinger, chief creative officer for High Voltage Software; David Perry, chief creative officer for Acclaim Games; Bryan Pritchard, president and chief creative officer of Barking Lizards Technologies; Shawn Robertson and Nate Wells, lead artist and art director, respectively, for 2K Boston; and Mark Snoswell, president of The CGSociety. Winners will be announced by Monday, September 15, 2008 and awarded at the Four Seasons Hotel in Austin on Wednesday, September 17, during Austin Game Developers Conference. See GameRecruiter for more information about the contest and entry guidelines.

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About the Author

Jill Duffy

Blogger

Jill Duffy is the departments editor at Game Developer magazine. Contact her at [email protected].

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