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Age Of Conan Launch Brings 400,000 Players

Funcom has announced that the recently launched massively multiplayer online game Age of Conan: Hyborian Adventures has seen more than 400,000 gamers logging on to the game in its first few days, claiming the title has become one of the fastest sel

David Jenkins, Blogger

May 27, 2008

1 Min Read
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Funcom has announced that the recently launched massively multiplayer online game Age of Conan: Hyborian Adventures has seen more than 400,000 gamers logging on to the game in its first few days, claiming the title has become one of the fastest selling PC games of all time. Almost half this figure is said to come from the North American market, where the game topped the PC sales charts on its debut. Funcom officials claim that the game has already become one of the busiest MMOs in the Western hemisphere over the weekend, with more than 2.2 million unique visitors to the Age of Conan websites over the last ten days. The company has also been keen to promote reviews so far for the game, with the first twenty logged pushing the game’s average to above 90 percent. The news will be particularly welcome following the company’s recent first quarter financial results, which made it clear that future profits depended almost entirely on the game’s successful launch and long term success. “The initial sales and reviews are very encouraging, and it’s great to see that so many are enjoying Age of Conan,” said Funcom CEO Trond Arne Aas. “This is just the beginning, and we already look forward to massive updates and cool new features. We believe our focus on making Conan unique and groundbreaking is a key reason for the initial success. This is a focus we will keep and reinforce, and players can expect continued quality and innovation as we enter a new era for the game."

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About the Author

David Jenkins

Blogger

David Jenkins ([email protected]) is a freelance writer and journalist working in the UK. As well as being a regular news contributor to Gamasutra.com, he also writes for newsstand magazines Cube, Games TM and Edge, in addition to working for companies including BBC Worldwide, Disney, Amazon and Telewest.

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