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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
Acclaimed The Behemoth-developed indie Xbox Live Arcade game Castle Crashers has hit 1 million players -- as indicated by the game's online leaderboards -- the studio said this week.
The Behemoth-developed Xbox Live Arcade game Castle Crashers has hit 1 million players as indicated by the game's online leaderboards, the studio said this week. "This is really big news! Thanks to you guys Castle Crashers has become the fastest growing XBLA game in history! And saved marriages. AMAZING! I am amazed," wrote Castle Crashers lead artist, Dan Paladin in The Behemoth's blog. Independent developer The Behemoth released the side-scrolling beat-em-up Castle Crashers on Xbox Live in August 2008. The game went on to be the most-downloaded Xbox Live Arcade title for the year. Castle Crashers' online leaderboards hit 250,000 entries in September 2008, and 700,000 in March this year. The Behemoth is also known for the 2002 Flash-based game Alien Hominid, another visually striking game which gained popularity and eventually moved to PlayStation 2, GameCube, Xbox, and Game Boy Advance in 2004. 2007 saw the release of Alien Hominid HD on Xbox Live Arcade. The Behemoth is currently at work on a third unannounced title, expected to launch next year.
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