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Lilt Line Reveals Disappointing iOS, WiiWare Sales Numbers To Date

Gordon Midwood, developer of rhythm game Lilt Line, has revealed disappointing sales figures for both the iOS version and the WiiWare version of his game.

Mike Rose, Blogger

March 14, 2011

1 Min Read
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Gordon Midwood, developer of rhythm game Lilt Line and founder of one-man game company Different Cloth, has revealed disappointing sales figures for both the iOS version and the WiiWare version of his game. Midwood posted iPhone sales totaling 3,815 since the game's launch in May 2009. The game won the Audio Achievement Award at IGF Mobile 2010. The WiiWare version, developed by Gaijin Games, has sold just 3,756 copies since its release in December 2010 in the U.S. Midwood noted that "if we don’t get past a threshold around twice that in America, Nintendo will never pay us anything." According to a sales graph posted on the Different Cloth blog, the release of the WiiWare version led to a slight increase in sales for the iOS edition, which sells for £1.79 / $2.99. The European WiiWare version of Lilt Line was released on March 11. "The EU store has a similar threshold" he said, before commenting "you know what to do." In a recent interview with Gamasutra, Midwood said of Nintendo's console, "It’s a shame what happened to the Wii really, given its potential." "The software never came out apart from the Mario games and the downloadable games that only I am interested in."

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