Sponsored By

Announce: A video game culture/history eBook StoryBundle

A note - and call for submissions - on a fun new sideproject I'm working on, curating game-realted books for StoryBundle.

Simon Carless, Blogger

March 11, 2013

2 Min Read
Game Developer logo in a gray background | Game Developer

storybundleI've been a fan of 'electronic media bundles' since the original Humble Bundle launch, and obviously had a lot of fun co-creating the game bundle website Indie Royale, until I handed our half over to the Tenshi folks at the start of the year.

Although I'm plenty busy in my dayjob helping to run GDC and Black Hat, I was keen to continue working with bundles for fun. After a (never-launched) attempt at something more complex and music-related called Triselector, I got talking to the super-smart ex-Gizmodo/Lifehacker editor Jason Chen about his StoryBundle project, based around another of my loves, the written word, which works pretty much like this:

"StoryBundle is a way for people who love to read to discover quality indie books written by indie authors. Think of us like a friend that scours independent books for undiscovered gems, then bundles these titles together for one low price that you decide."

Having been a patron of StoryBundle before (plug: their Fantasy Bundle is now running!), I'm impressed at how smooth their site is - all books are in DRM-free .epub and .mobi formats, and you can even easily email the books you buy to your Kindle hardware/software, using their website.

So I thought I should apply the concept to something I know about - and Jason and I have agreed I'm going to be curating a bundle (and maybe more than one, depending on how the first one does!) focusing on video game history and culture, planned for launch in the next couple of months.

So I wanted to both pre-announce the bundle for prospective readers, and ask - if you've written a book in this area, you hold the rights to it (or you've got your publisher to agree to the concept!) and you're interested in having it in a 'pay what you want' eBook bundle, please contact me and we'll check it out. Super excited to see what's out there in game writing that I might not be aware of!

Although I'm also doing an open call for submissions, we already have a bunch of verbal yes-es from authors/publishers for the first bundle, including first-person writing from renowned game industry pioneers, leading critical writing about games of yesterday and today, and even some acclaimed game-related fiction.

So if you're just a reader - as opposed to an author - you should still keep an eye on this fine bundle of upcoming words. Thanks for reading, and more soon...

Read more about:

2013Blogs

About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like