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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
There are now over 300,000 apps on Apple's App Store in total -- the store added over 50,000 apps between now and August 25, evidence of the iOS platform's continuing strength and popularity among developers.
There are now over 300,000 apps on Apple's App Store in total, according to the latest data. The figure includes both free and paid game and non-game apps, as well as those currently inactive. The Store crossed the milestone over the weekend and continues surging; in fact, as of press time there are 301,240 apps in total, as of Mobclix's count: 207,063 paid apps and 94,177 free apps. Games are the second-highest category among these in terms of volume; books account for 16.8 percent of the store, while games account for 16.6 percent, or 50,134 in total. The top five paid apps on the store, led by Cut the Rope and Angry Birds, are presently all games. According to a report from VentureBeat, the first to notice the milestone, Apple passed the 250,000-apps mark on August 28. But it also notes that Mobclix includes inactive apps in its total, pointing to other app counts that are a little bit different: 148apps finds there are 334,199 apps approved in total and 55,508 inactive ones versus 278,691 active apps. For another example, AppShopper finds 335,257 approved apps, 55,282 inactive apps and 279,975 active apps. As the report points out, neither AppShopper nor 148apps counts apps released overseas. Nonetheless, the App Store's volume greatly outperforms Android's; Google has said that as of last week there were 90,000 Android apps on its store.
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