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Best Of Indie Games: Ludum Dare, Lovecraft And ...Public Transit?

Every week, <a href="http://www.indiegames.com/blog">IndieGames.com: The Weblog</a> editor Tim W. rounds up top titles and happenings in indie games in the last seven days for Gamasutra -- this time checking a game about public transportation, two Ludum D

Tim W., Blogger

December 12, 2008

3 Min Read
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[Every week, IndieGames.com: The Weblog editor Tim W. will be summing up some of the top free-to-download and commercial indie games from the last seven days, as well as any notable features on his sister 'state of indie' weblog.] This week on 'Best Of Indie Games', we take a look at some of the top independent PC Flash/downloadable titles released over this last week. The goodies in this edition include a religious RPG, a retro one-switch game, the Mac port of Data Realms' Cortex Command, a 2D platformer with Lovecraftian influences, a game about public transportation, two Ludum Dare competition entries, a skydiving hotseat party game, and a map pack edition of Edmund McMillen's Meat Boy. Game Pick: 'Cortex Command' (Data Realms, commercial indie - demo available) "Data Realms' team-based combat game with neat pixel graphics and physics is now available for the Mac. The OSX version has all the features from the latest Windows build and comes with full mod support." Game Pick: 'The You Testament' (MDickie, commercial indie - demo available) "A fitting swan song to Mat Dickie's decorated indie game development career, where players are invited to experience life as a disciple of Jesus and witness the birth of Christianity with their own eyes. You start off by designing a suitable look for your avatar, then proceed to guide your chosen disciple on a long and arduous journey of self-discovery and revelation." Game Pick: 'Ropor' (Tom Beaumont, freeware) "A simple one-switch game created by the developer of Snakoban Dash for the Retro Remakes competition. The objective in each level is to collect just enough treasure to reveal the exit, simply by swinging from one point to another with the press of a single button." Game Pick: 'Night Cruising' (Calvin French, freeware) "A remake of Road Fighter created in under three days for the Ludum Dare competition. In it, players assume control over a troubled man who goes for a short drive on the highway to help him forget his worries for a couple of hours." Game Pick: 'Meat Boy Map Pack' (Edmund McMillen and Jonathan McEntee, browser) "This new map pack for Jonathan McEntee and Edmund McMillen's Meat Boy features seventy new levels designed by the community (including one from Tom Fulp himself, of Newgrounds fame), four new skins, and four new endings." Game Pick: 'Rara Racer' (Stephen Lavelle, freeware) "Another short arcade game created for the Ludum Dare competition. Players get to ride a race kart around cones placed haphazardly around the track as they attempt to make it to the finish line without getting involved in too many crashes." Game Pick: 'Überleben' (Beau Blyth, freeware) "A hotseat party game with support of up seven players on keyboard, mouse and joypad. In it, participating skydivers must attempt to reach the ground safely by navigating around obstacles while collecting rings to increase their mobility and attack strength." Game Pick: 'Metro Rules of Conduct' (Kian Bashiri, browser) "A game about public transportation, based on Kian's experiences of commuting in Stockholm. You play an unnamed train passenger who has to continuously stare at other commuters without drawing their attention while waiting to arrive at your intended stop." Game Pick: 'Insomnia' (Wilson Saunders, freeware) "A 2D platformer created by Wilson Saunders, the objective of Insomnia is to reach the top of a tower before you collapse from sleep deprivation and get dragged down by tentacles into their cold embrace for a really long nap."

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