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Best Of Indie Games: The Red Baron

Every week, <a href="http://www.indiegames.com/blog">IndieGames.com: The Weblog</a> editor Tim W. will be summing up top titles and happenings in indie games in the last seven days - this time examining a Unity games portal, a diving simulator, and an add

Tim W., Blogger

October 3, 2008

2 Min Read
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[Every week, IndieGames.com: The Weblog editor Tim W. will be summing up some of the top free-to-download and commercial indie games from the last seven days, as well as any notable features on his sister 'state of indie' weblog.] This week on 'Best Of Indie Games', we take a look at some of the top independent PC Flash/downloadable titles released over this last week. The delights in this latest version include an arcade shooter, a Unity games portal, a diving simulator, and a browser game with similarities to Circle Infotech's addictive puzzler Blocksum. Game Pick: 'Dogfight 2' (Rock Solid Arcade, browser) "An action game which takes place in the skies, where players assume control of a fighter plane engaged in a series of missions for the German side during World War I." Game Pick: 'Blurst' (Flashbang Studios, browser) "Everything that Flashbang Studios had released, now under one roof. Choose from Jetpack Brontosaurus, I Hate Clowns, the fan-favorite Off-Road Velociraptor Safari and physics-based matching game Splume." Game Pick: 'Diver' (Jeff Weber, browser) "An action game where players attempt to jump off springboards, perform stunts, and land inside areas marked by two red buoys. Requires the installation of Microsoft's Silverlight web browser plugin." Game Pick: 'Zerosum' (Shockwave, browser) "A puzzler which involves shifting numbered tiles from one location to another, in hopes that matches are made, chains occur, and more turns are generated. The seconds are counting down, and you will lose your turn if a decision isn't made quick enough." Preview: The Unfinished Swan (Ian Dallas) "There's video but no current public playable version of the "surreal maze game set in an entirely white world", in which, to find your way around, you'll need to splatter paint all over the place. This project was recently chosen as one of the finalists for Sense of Wonder Night 2008 and also Indiecade 2008."

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