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BlueStacks Inside aims to give mobile devs a painless way to launch on Steam

BlueStacks says its upcoming SDK allows mobile developers to bring their mobile games to Steam in a single step.

Alissa McAloon, Publisher

June 4, 2019

1 Min Read
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Newsbrief: BlueStacks, the company behind the PC-based Android emulator of the same name, is rolling out an SDK that it says gives developers the ability to launch their mobile games on Steam in a single step and without any lengthy porting process.

That SDK is BlueStacks Inside and the company says it offers a 1-step integration that allows mobile games to launch on Steam and route all in-game transactions through the platform’s Steam Wallet.

Games brought to Steam through the SDK run in their own, game-branded windows without any additional BlueStack branding and can work with native Steam features as well. Devs are able to self-publish the BlueStacks Inside-powered games on Steam, though the company does take a percentage of in-app purchases and charge a separate fee for its use.

Inside is currently only in soft launch, but BlueStacks says it's already used the SDK to bring games like Pirates Outlaws from mobile to Steam. 

About the Author

Alissa McAloon

Publisher, GameDeveloper.com

As the Publisher of Game Developer, Alissa McAloon brings a decade of experience in the video game industry and media. When not working in the world of B2B game journalism, Alissa enjoys spending her time in the worlds of immersive sandbox games or dabbling in the occasional TTRPG.

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