Trending
Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
Splutterfish has released version 1.2 of its Brazil Rendering System--a rendering package that works with Discreet's 3Ds Max and Autodesk's Viz 3D modeling and animation ...
Splutterfish has released version 1.2 of its Brazil Rendering System--a rendering package that works with Discreet's 3Ds Max and Autodesk's Viz 3D modeling and animation tools. The Brazil Rendering System uses both global illumination and ray-tracing to achive extremely high-quality renderings, is multithreaded to take advantage of multiple processor workstations, and includes features such as sub-surface scattering, image-based rendering and HDRI support, as well as caustics, photon mapping, and bump-mapped shadow distortions. Features new to version 1.2 include support for 3Ds Max 6, advanced shadow plug-ins, a skin shader, and the addition of support for IES files (to allow importing of the photometric data for actual lights).
You May Also Like