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Digimation Releases Cluster-O-Matic for Character Expressions

Digimation has announced a new product, Cluster-O-Matic, a new clustering and animation tool developed by Di-O-Matic, Inc. for use with Discreet’s 3ds max 3 and 4. ...

Game Developer, Staff

March 21, 2001

1 Min Read
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Digimation has announced a new product, Cluster-O-Matic, a new clustering and animation tool developed by Di-O-Matic, Inc. for use with Discreet’s 3ds max 3 and 4. Cluster-O-Matic is designed as an all-purpose tool for clustering collections of vertices together and linking them to other objects directly within 3ds max scenes. The product is both a modeling tool as well as an animation tool, that is designed for use in any kind of facial animation as well as touching up models for extra realism. Users can select vertices using the soft-selection method to get an even falloff for controlling individual clusters. But unlike the built-in tools, users can even create non-uniform selection sets and add or subtract them from each other for greater control. Then, users can link these clusters to any other 3ds max object and by animating that other object, instantly control the linked soft selection clusters. This plug-in will also integrate with another forthcoming release from Digimation and Di-O-Matic, Morph-O-Matic, a true progressive morpher for 3ds max. Cluster-O-Matic is available for 3ds max 3 and 4 for $149.00.

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