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Feature: 'Question Of The Week Responses: Video Game Oscars?'

In today's latest Gamasutra feature, the answers to our latest Question of the Week asked our audience of game professionals: "Will there ever be an 'Oscar ceremony' for ...

Simon Carless, Blogger

March 7, 2006

1 Min Read
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In today's latest Gamasutra feature, the answers to our latest Question of the Week asked our audience of game professionals: "Will there ever be an 'Oscar ceremony' for the game industry, or is this a fallacious comparison, given the differences between the film and game biz? What's the perfect formula for the ideal video game award show in terms of voting, ceremony location, style, presenters, and scope?" One of the most interesting responses was from Ben Serviss of Creo Ludus Entertainment, who suggested: "The one thing that stands out is the difference in the 'cults' between game and film, specifically, the film industry's cult of celebrity versus the game industry's cult of technology. Since game makers will never be as culturally accepted as movie stars (this may be a good thing) and gamers don't care about glamour, the logical thing is to hold the awards ceremony on an interactive level. The only idea I can come up with is to broadcast it exclusively online, via Xbox Live and whatever online networks the other next-gen consoles support. The people that will be interested in a game awards will be gamers—so why not bring it to them on their own terms?" You can now read the full Gamasutra feature on the subject, including plenty more fascinating responses from industry professionals (no registration required, please feel free to link to the article from external websites).

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2006

About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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