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First Annual Game Marketing Conference Announced

Event organizer The Game Initiative has announced the first annual Game Marketing Conference, which will take place March 8-9, 2006, at 600 Townsend Street (across from ...

Simon Carless, Blogger

January 17, 2006

1 Min Read

Event organizer The Game Initiative has announced the first annual Game Marketing Conference, which will take place March 8-9, 2006, at 600 Townsend Street (across from the Macromedia building) in the South of Market area of San Francisco, California. According to the organizers, some of the session initially announced for the conference focus on "New platforms, new challenges-how to ride out 2006", "Spending your dollars wisely: print vs. online vs. TV", "Effectiveness of viral marketing: From loving Bees to making friends on myspace", and "Breaking the walls: turning developers into marketers and vice versa", among others. Christopher Sherman, Executive Director of The Game Initiative, commenting of the event: "The [Game Marketing Conference] agenda is built around industry leaders presenting the latest research, marketing strategies and the all important case studies for a true view from the trenches. Attendees will learn how industry leaders have dealt with some of the same challenges they currently face, and which solutions worked and which didn't." More information about the Game Marketing Conference is available at its official website, with initially listed speakers including Chris Kramer, Director of Corporate Communication at Sony Online Entertainment, Alex Macris, President and CEO at the Themis Group, and Craig Priddle, Director of Marketing at BioWare.

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About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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