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Gamasutra Seeks Student Articles, 'Day In The Life' Submissions

As part of its expanding video game student-related coverage, which will be featured on the <a href="http://www.gamasutra.com/education/">Gamasutra education homepage</a>...

Simon Carless, Blogger

January 27, 2006

1 Min Read
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As part of its expanding video game student-related coverage, which will be featured on the Gamasutra education homepage, the editors of Gamasutra are looking for new features written for and about video game educators and students. Some of the topics that we are particularly looking for in order to expand the student section of Gamasutra include: - A 'Day In The Life' article, chronicling a typical day in the existence of a video game student or educator, in a similar style to recent articles in the main Gamasutra feature area. We are particularly keen to run these regularly. - Postmortems of student games, describing the 'What Went Right' and 'What Went Wrong' of creating them. - Soapbox-style opinion articles that are specifically related to game education or student-related concepts. - Instructional articles on the best ways to teach game development with regard to teaching or tool approach (preferably presented as a comparative search, rather than promoting one particular institution.) If you're interested in writing on any of these subjects for Gamasutra and receiving a small 'honorarium' payment for doing so, please mail the editors at [email protected] with information on your university/school affiliation (if any) and the article that you would like to write.

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About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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