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Game Trust Announces Finalists For Casual Game Challenge

Casual game publisher and distributor Game Trust has announce the five finalists in the first "Casual Game Evolution Challenge," co-sponsored by Shockwave.com and Macrome...

Simon Carless, Blogger

March 23, 2005

1 Min Read
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Casual game publisher and distributor Game Trust has announce the five finalists in the first "Casual Game Evolution Challenge," co-sponsored by Shockwave.com and Macromedia. Open to any and all game developers, the contest launched before GDC seeking to identify the best single-player Shockwave game concepts for online, tournament, and download play. The contest was designed to help developers successfully release their games and to help the casual game market evolve with innovative new game concepts. The five finalists will be awarded Game Trust licensing contracts with a revenue share and guaranteed distribution to millions of casual game players worldwide including an exclusive premiere on Shockwave.com. The Grand Prize winner, who will be announced March 28th, will also receive a specially modified, high end Vespa scooter. The five finalists are: - Writer's Block, by Blockdot (http://www.blockdot.com): A fast-paced word game where players twist and rotate a lettered and cubed surface to form words. - DigiPet: Munch Madness, by Mockworld Games (http://www.mockworld.com): A 3D Pac-Man variant, where players shoot and dodge gun-wielding trolls while collecting cookies. - Dodge That Anvil!, by RabidLab (http://www.rabidlab.com): A 3D game where players dodge anvils and use dynamite, magnets, and other fun objects to help harvest and collect food. - Johnny and Tommy, by Nikitova (http://www.nikitova.com): A unique and fun old-school western shooter where players chase and defeat robbers to retrieve a loved hostage. - Oshiro, by Walking Ideas Inc. (http://www.walkingideas.com): A beautiful and utterly addictive Japanese-themed puzzle game that has both single and multiplayer game play.

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About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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