Trending
Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
Between its September 14 launch date through December 10, gamers played over 1.3 billion games of Halo: Reach, says Bungie, revealing an eclectic variety of fun player stats with a new infographic.
Between its September 14 launch date through December 10, gamers played over 1.3 billion games of Halo: Reach, says Bungie. According to the company's aggregate, players have spent 24 thousand years earning 900 trillion credits in the game. In a large infographic that charts all kinds of Reach kills, player achievements and rare effects unlocked, Bungie also reveals -- complete with weeping emoticon -- that employees of the studio have lost a collective 23 thousand matchmade games to its players. Altogether, a total 33 billion kills have occurred in firefight, campaign and multiplayer matches. It's a bit of fun with player statistics for the massively popular Xbox 360 title; the game's already known to have earned $200 million in day one sales. Less than a week later, Reach fans had already played more than 31 million matches, and spent a cumulative 2,000 man-years on the game. It quickly surpassed Halo 3's record for concurrent users on Xbox Live, surpassing 700,000 simultaneous players on launch day.
You May Also Like