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Opinion: How will Project 2025 impact game developers?
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Today's GDC-heavy product news round-up includes the following announcements from GDC-exhibiting firms, all <a href="http://www.gamasutra.com/php-bin/news_product_index.p...
Today's GDC-heavy product news round-up includes the following announcements from GDC-exhibiting firms, all accessible on Gamasutra's product news page, and encompassing the following: - Graphics technology firm Imagination Technologies has announced that it is uniting with Scaleform, a provider of in-game hardware accelerated UI and vector graphics animation engines, to demonstrate accelerated Adobe Flash content for mobile and set-top box gaming at GDC. - Quazal, maker of the Net-Z and Rendez-Vous online multiplayer middleware technologies, and the newly announced Spark! lobby technology, has announced that they have been approved for Sony Computer Entertainment Inc’s Tools and Middleware program for the PlayStation 3, and that versions are ready for evaluation by interested PS3 game title developers. - UK company Geomerics has announced that it has developed a new solution for lighting and shadowing restrictions currently faced by game developers, and is introducing it at this year's GDC. - Philips has revealed the first phase of signings to its new Ambient Intelligent technology, including a range of Philips peripherals and accessories products, and game developers Revolution Software and Sumo Digital. - Mystic Game Development, a real-time character animation middleware developer, announced that EMotion FX 3, its real-time character animation SDK for next generation multi-core processor systems, will support Microsoft's Xbox 360.
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