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GDC: Sony Confirms PS3 Presence On Show Floor

Sony has officially announced details of its presence at the 2006 Game Developers Conference (GDC), being held in San Jose this week, and has confirmed it will have PlayS...

Simon Carless, Blogger

March 22, 2006

1 Min Read
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Sony has officially announced details of its presence at the 2006 Game Developers Conference (GDC), being held in San Jose this week, and has confirmed it will have PlayStation 3 consoles showing demonstrations at its booth on the show floor of the Conference - though it is unclear whether there are any fully playable demos. The elements confirmed to be shown by Sony include: - PlayStation 3 kiosks, showcasing the latest hardware and development tools for the next-generation console including Unreal Engine, COLLADA, PlayStation Graphics Library (PSGL) and performance analysis tools. - PSP system demonstrations, including PSP Spot which allows users to utilize the PSP system's wireless and game share capabilities to download game demos. The booth will also feature peripherals for the PSP system including the PSP headset and car adaptor. - Playable titles, demonstrations of games that highlight the new and unique features of the PlayStation platforms. Games confirmed by Sony to appear in the booth include PS2 and PSP titles including Tourist Trophy, Loco Roco, and Me and My Katamari. "Developers play a key role in the success of the PlayStation platforms, creating innovative content that takes advantage of our cutting edge technologies, bringing them to life," said Phil Harrison, President of Worldwide Studios, Sony Computer Entertainment. "The Game Developers Conference gives us an opportunity to collaborate with the development community, and demonstrate new technology, business models and our vision that will help fuel the growth of the computer entertainment industry." Phil Harrison's Sony keynote will take place at GDC later this morning, and Gamasutra will have full coverage of it as it happens.

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About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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