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Cold Iron Studios is seeking an experienced Senior Animator to create animations, build custom rigs and skeletons, and more in Santa Clara, California.
December 2, 2016
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Location: Santa Clara, California
Cold Iron is seeking an experienced Senior Animator to join our world class team on our next AAA title for consoles and PC! Are you excited about breathing life into characters, creatures, and worlds? Do you excel at using your technical knowledge and art skills to build rigs and animations that transform static models into dynamic living creatures? Are you a passionate game developer looking to create the best player experience possible? Join our creative, collaborative studio where you will help craft visually inspiring player characters and creatures are as fun to watch move as they are to blow up.
Responsibilities:
Create animations for players, creatures, and weapons
Design and build custom rigs and skeletons
Collaborate with Character and FX artists to get the best animation results
Collaborate with design to drive the player experience through movement
Help drive the art vision for the game
Assist in establishing pipelines for the best results in a given amount of time
Help set and maintain the high-quality bar for the game
Assist in scoping work for on-time milestone deliveries
Guide and mentor other team members
Qualifications:
Portfolio of work demonstrating strong proficiency as an Animator
Professional experience working on current generation games
Passion for playing and creating games
Self driven with strong communication skills
Ability to tackle challenges and problem solve with a strong sense of ownership
Ability to work closely with many other disciplines and be a team player
Experience with scripting and animation sequencing
Experience with animation technical work; rigging, skinning, implementation
Understanding of core principles of animation and how they translate to games
Understanding of how animation can help drive the player experience
Advanced understanding of Maya/Max animation tools
Advanced understanding of current game art pipelines and methodologies
Experience with motion capture a plus
Experience with multiplayer games and/or shooters a plus
Experience with Unreal Engine a plus
Interested? Apply now.
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