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Get a job: Cold Iron Studios is hiring a Senior Animator

Cold Iron Studios is seeking an experienced Senior Animator to create animations, build custom rigs and skeletons, and more in Santa Clara, California.

December 2, 2016

2 Min Read
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Here is just one of the many, many positions being advertised right now.

Senior Animator, Cold Iron Studios

Location: Santa Clara, California

Cold Iron is seeking an experienced Senior Animator to join our world class team on our next AAA title for consoles and PC! Are you excited about breathing life into characters, creatures, and worlds? Do you excel at using your technical knowledge and art skills to build rigs and animations that transform static models into dynamic living creatures? Are you a passionate game developer looking to create the best player experience possible? Join our creative, collaborative studio where you will help craft visually inspiring player characters and creatures are as fun to watch move as they are to blow up.

Responsibilities:

  • Create animations for players, creatures, and weapons

  • Design and build custom rigs and skeletons

  • Collaborate with Character and FX artists to get the best animation results

  • Collaborate with design to drive the player experience through movement

  • Help drive the art vision for the game

  • Assist in establishing pipelines for the best results in a given amount of time

  • Help set and maintain the high-quality bar for the game

  • Assist in scoping work for on-time milestone deliveries

  • Guide and mentor other team members

Qualifications:

  • Portfolio of work demonstrating strong proficiency as an Animator

  • Professional experience working on current generation games

  • Passion for playing and creating games

  • Self driven with strong communication skills

  • Ability to tackle challenges and problem solve with a strong sense of ownership

  • Ability to work closely with many other disciplines and be a team player

  • Experience with scripting and animation sequencing

  • Experience with animation technical work; rigging, skinning, implementation

  • Understanding of core principles of animation and how they translate to games

  • Understanding of how animation can help drive the player experience

  • Advanced understanding of Maya/Max animation tools

  • Advanced understanding of current game art pipelines and methodologies

  • Experience with motion capture a plus

  • Experience with multiplayer games and/or shooters a plus

  • Experience with Unreal Engine a plus

Interested? Apply now.

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