Sponsored By

Guillemot: Ubisoft Not For Sale, Looking At Acquisitions

According to an interview in French financial publication La Vie Financiere, Ubisoft CEO Yves Guillemot has indicated strongly that the French-headquartered developer and...

Simon Carless, Blogger

November 25, 2005

1 Min Read
Game Developer logo in a gray background | Game Developer

According to an interview in French financial publication La Vie Financiere, Ubisoft CEO Yves Guillemot has indicated strongly that the French-headquartered developer and publisher is not available for purchase. This follows continuing rumors of the company's possible acquisition, particularly by Electronic Arts, which owns a 20% stake in Ubisoft obtained from a third-party investor without Ubisoft's permission, and of whom Guillemot has previously comented: "I view this action on the part of EA as hostile." Perhaps making clear recent reports of an interview with the French newspaper Les Echoes in which Guillemot was quoted as saying: "We are not safe from a hostile action from Electronic Arts, which it would be difficult to block if they make a genuinely interesting offer", the Ubisoft CEO clarified matters further in the La Vie Financiere interview, commenting: "Let this be clear: we are not for sale. We think that it's more in Electronic Arts' interest that Ubisoft remains independent and achieves a strong growth of its revenues and earnings." Guillemot also revealed that Ubisoft has had only "sporadic" contact with EA regarding its investment, and furthermore commented that Ubisoft itself was looking to acquire firms: "We are looking at two or three deals with companies whose turnover does not exceed 100 million euros ($118 million). It could be small publishers, studios or even known brands that we would develop." Finally, the Ubisoft CEO seemed keen to leave the door open, even if just a crack, continuing his somewhat equivocal stance on Ubisoft's status by ending his comments: "That said, sector consolidation is inevitable. In these conditions, if a company offers a strategy and a price satisfactory for staff and shareholders, we will look at it."

Read more about:

2005

About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like