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IGF Mobile Organizers Remind On October 26th Deadline

The organizers of the new <a href="http://www.igfmobile.com">IGF Mobile</a> event, which is open to innovative indie cellphone, DS, PSP and other handheld titles, is reminding of an October 26th deadline to be considered for the $20,000 in prizes to be aw

October 22, 2007

2 Min Read
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The organizers of the new IGF Mobile event, which is open to innovative indie cellphone, DS, PSP and other handheld titles, is reminding of an October 26th deadline to be considered for the $20,000 in prizes to be awarded at Game Developers Conference 2008 next February. Submissions for the event are open at the official IGF Mobile website through the end of Friday, October 26, and winners of the event will be recognized with multiple prizes at the IGF Mobile ceremony, taking place during the GDC Mobile event at Game Developers Conference on February 19, 2008. The event will run parallel to the main IGF competition, which retains its $50,000 prize pool and current categories. IGF Mobile has launched with NVIDIA, creator of the GoForce family of GPUs for handheld devices, as the Founding and Platinum Sponsor. In keeping with the company’s philosophy of encouraging and fostering new technology innovation, NVIDIA is particularly supporting the ‘Innovation in Augmented Design’ category as part of its sponsorship. The prize specifically honors mobile games that were developed using GPS, camera, motion sensing, and WiFi elements, along with other unique and differentiating features. This $2,000 prize will be awarded in addition to other $2,000 prizes for Innovation in Mobile Game Design, Audio Achievement, Technical Achievement, and Achievement in Art. Finally, the title named Best Game of IGF Mobile will receive a $10,000 Grand Prize. IGF Mobile will also feature all finalist games in playable form within a special pavilion on the Game Developers Conference 2008 show floor, alongside the main IGF Pavilion, on February 20-22, 2008. A statement from the organizers of the event on the official website explains: "We believe that there are great, innovative indie games out there which use the unique advantages of handheld hardware, from Gamevil's Nom and Skipping Stone for cellphones through DS games such as 5th Cell's Drawn To Life or even group games such as Pac-Manhattan, and we're delighted to set up a new awards to help honor titles such as these." The Independent Games Festival itself was established in 1998 by the CMP Game Group to encourage innovation in game development and to recognize the best independent game developers, much the way that the Sundance Film Festival honors the independent film community. The creation of IGF Mobile, for which additional sponsorship placements are still available, is the Game Group’s direct response to the maturing of the mobile and handheld game industry, and the desire to similarly recognize and reward those driving the advancement of the space.

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