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Lifemode To Launch LifeStudio SDK

Lifemode Interactive will soon be launching its multi-platform 3D facial animation SDK solution, and are showing off its new LifeStudio:HEAD technology for multi-platform...

Nich Maragos, Blogger

March 2, 2005

1 Min Read
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Lifemode Interactive will soon be launching its multi-platform 3D facial animation SDK solution, and are showing off its new LifeStudio:HEAD technology for multi-platform game developers. The LifeStudio:HEAD SDK now supports PlayStation 2, Xbox and Windows PC. The new multi-platform solutions will allow all game developers and 3D artists to create facial animation for PlayStation 2 and Xbox games. LifeStudio:HEAD 2.6 SDK is a real-time non-linear technology that include a library of character templates and tools for modeling, texturing, automated lip-synch, and many other facial animation features, and also supports export-import plug-ins with 3ds Max and Maya packages. Lifemode are now demonstrating its multi-platform SDK solutions ahead of the launch date in April.

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About the Author

Nich Maragos

Blogger

Nich Maragos is a news contributor on Gamasutra.com.

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