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London Games Festival Promises Fringe Focus

The first <a href="http://www.londongamesfestival.co.uk">London Games Festival</a>, set for October 2nd through 7th of this year and promising to be "a cultural celebrati...

Simon Carless, Blogger

August 25, 2006

1 Min Read
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The first London Games Festival, set for October 2nd through 7th of this year and promising to be "a cultural celebration of interactive entertainment," has announced plans to "look beyond the mainstream to new audiences and new content", alongside industry events such as GDC London and the London Games Summit. The so-called "Fringe" of the festival will be made up of a number of activities covering "independent game development and distribution, participatory community play, the future of game design, artists' games, live action role-play, augmented reality games, interactive storytelling and more," and will involve "performance, exhibitions, master classes and seminars, participatory workshops and, of course, opportunities to play." Some of the already announced events include "Sense of Play," a day-long symposium headed by University College for the Creative Arts, Farnham, debating the nature of computer game design, a day-long concept design workshop called "Jump Start," and "PlayTime!" an exhibition to "demonstrate how emerging web and mobile technologies are changing opportunities for serious and not-so-serious play." The London Games Festival and Fringe is both a consumer and trade event, and is supported by the London Development Agency's Creative London, TIGA, ELSPA, Bafta, 01zero-one and a range of developers, publishers, retailers, media and education institutions.

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About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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