Sponsored By

Namco Bandai Reveals Ridge Racer Unbounded

Namco Bandai Games America has announced Ridge Racer: Unbounded, for Xbox 360, PS3 and Windows PC, developed by Finnish developer Bugbear Entertainment, which adds a destructive element to the racer.

Leigh Alexander, Contributor

February 4, 2011

1 Min Read
Game Developer logo in a gray background | Game Developer

Namco Bandai Games America has announced the next console title in its Ridge Racer franchise, Ridge Racer: Unbounded, for Xbox 360, PlayStation 3 and Windows PC. It's the first Ridge Racer title since PS3 launch title Ridge Racer 7. The company's put the Japan-native franchise in the hands of a European developer, Helsinki-based Bugbear Entertainment, which has developed Empire Interactive's FlatOut racing franchise and worked on the PSP version of Sega's 2007 Sega Rally. This follows on something of a trend of major Japanese publishers working with Western studios on key releases (the most prominent example is Konami, who has had recent iterations of its Castlevania and Silent Hill brands made in Europe). As seen in a debut trailer, Ridge Racer: Unbounded also seems to take some cues from Electronic Arts' Burnout franchise, as Namco Bandai's announcement highlights the addition of a "punishing dose of destruction" to the arcade racing gameplay. Vehicles will be able to physically damage one another as a tactic to win races. "Ridge Racer injects a shot of adrenaline into one of the most revered racing franchises in video game history," says Carlson Choi, vice president of marketing for Namco Bandai Games America. "The talented Bugbear development team is committed to crafting a game with the amazing attention to detail the Ridge Racer series is known for, while also delivering a destructive game, fans old and new will appreciate," he adds.

Read more about:

2011

About the Author

Leigh Alexander

Contributor

Leigh Alexander is Editor At Large for Gamasutra and the site's former News Director. Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro and numerous other publications. She also blogs regularly about gaming and internet culture at her Sexy Videogameland site. [NOTE: Edited 10/02/2014, this feature-linked bio was outdated.]

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like