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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
Jupiter Research is reporting that the demographics of gamer is shifting towards an older, more "intensive" game player -- defined as someone who plays more than 15 hours per week.
The company also said that it believes the number of high-intensity users will grow 40% by 2007, and that the most popular titles are "low-intensity puzzle and board games". Other statistics that Jupiter found: -The median age of gamers is 23 years old -61% of those surveyed cited "low-intensity puzzle and board games" as their favorite genre -One in ten online adults owns a current generation console (defined as a PS2, Xbox or Gamecube) -The overall audience of gamers across all platforms will grow 18%, with a 61% penetration by 2007. -Revenues for the PC and console games market will break the $14 billion mark in 2007, up from $11 billion this year -The number of gamers that play more than 15 hours per week will grow by 40% from 12 million to 17 million by 2007 Jupiter is releasing two reports, "Audience Benchmark: Adult Video Game Adoption, Cross-Ownership and Usage" and "Market Forecast: Assessing Growth of Games Audience and Revenue", which can be purchased on the company's web site.
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