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Nvidia Expands GeForce 2 MX Family of GPUs

Nvidia, catering to OEM demands, recently unveiled new versions of its GeForce2 graphics processing units, the MX 200 and 400 GPUs. Both the MX 200 and 400 feature the 25...

Game Developer, Staff

March 7, 2001

1 Min Read
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Nvidia, catering to OEM demands, recently unveiled new versions of its GeForce2 graphics processing units, the MX 200 and 400 GPUs. Both the MX 200 and 400 feature the 256-bit core technology of the GeForce2 family, 64 and/or 128-bit memory interface, and variable clock speeds. The GeForce2 MX family now includes two new GPUs, the GeForce2 MX 200, a 64-bit SDR solution and the GeForce2 MX 400 a combination 64-bit DDR/128-bit SDR. Based on the GeForce2 MX architecture introduced in June 2000,both chips offer Nvidia's patented Digital Vibrance Control and the TwinView display architecture. The 200 and 400 also include advanced visual features, such as hardware transform and lighting and per-pixel shading, and provide GeForce 2 - level performance, all at mainstream prices. For greater manageability and stability, the GeForce2 MX family of GPUs is based on Nvidia's unified driver architecture (UDA). Through UDA, GeForce2 MX 200 and 400 are binary compatible with past, present, and future Nvidia GPUs, as well as top-to-bottom compatible with all currently manufactured versions of Nvidia's graphics processors. The GeForce2 MX 200 and 400 will be available from numerous OEMs and add-in card manufacturers in 30 to 60 days.

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