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Nvidia has a new tool on the way to help measure and analyze VR performance

FCAT VR will capture and visualize performance data for virtual reality games and headsets, effectively making it easier for devs to test and identify performance problems in their VR games.

Alissa McAloon, Publisher

March 2, 2017

1 Min Read
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Newsbrief: Nvidia has announced a new utility that the company hopes will cut the guesswork out of VR testing by measure and displaying data about the performance of VR games and headsets.

The tool, FCAT VR, is expected to release later this month and will offer developers visualized data similar to that offered by that programs like FRAPS or the original FCAT tool in the past, but instead for virtual reality displays.

FCAT VR tracks four different metrics that the company says can frequently lead to issues with VR performance. Frame time, dropped, frames, warp missles, and synthesized frames will all be captured by the tool and then visualized within the program.

FCAT VR is currently on track for a mid-March release, more details on which can be found on Nvidia's website

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About the Author

Alissa McAloon

Publisher, GameDeveloper.com

As the Publisher of Game Developer, Alissa McAloon brings a decade of experience in the video game industry and media. When not working in the world of B2B game journalism, Alissa enjoys spending her time in the worlds of immersive sandbox games or dabbling in the occasional TTRPG.

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