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Only 23% of EA's $5.4 billion net bookings in the last year came from non-digital sources

Electronic Arts says that 77 percent of its overall net bookings for the trailing twelve month period ending December 31, 2019 came from digital sources.

Alissa McAloon, Publisher

January 30, 2020

2 Min Read
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Electronic Arts' suite of live games continue to shine in the company’s latest quarterly financial report, a perpetual setup that EA leadership expects to continue into the next few years.

Net bookings for the trailing 12 month period ending December 31, 2019, for instance, came in at $5.4 billion, with $4.1 billion of that (or 77 percent) coming directly from digital sources across PC, mobile, and console.

That $4.1 billion also makes for a 15 percent year-over-year increase when compared to the same period the year prior.

Looking just at the three month period ending December 31, 2019, Electronic Arts recorded $1.6 billion in net revenue, including $1.1 billion from digital sources and $469 million from packaged goods. Combined with deferred net revenue from online-enabled games (and minus mobile platform fees), that rounds out to around $1.98 billion net bookings. All in all, EA reported $346 million in net income for the quarter.

A handful of slides from the company’s Q3 earnings presentation offer a closer look at how different platforms and game categories fed into those sizable net booking gains. For instance, the majority of digital net bookings (around $993 million) came from live games, while only $317 million resulted from full game downloads.

On a platform by platform basis, around 73 percent of digital net bookings for the quarter came from consoles, followed by 18 percent on PC and 9 percent on mobile.

“Over the last twelve months, we have delivered record live services revenue, live services net bookings and operating cash flow,” reads a statement from EA COO and CFO Blake Jorgensen. “Our broad-based business model reduces our dependence on individual titles and enables us to deliver financial results for our shareholders by providing a constant stream of high-quality entertainment for our players.”

Looking forward, EA expects the full fiscal year ending March 31, 2020 to show $5.475 billion in net revenue, net bookings near $5.15 billion, and net income around $2.929 billion. Each of those figures is up ever so slightly from the full year estimates provided at the close of last quarter.

About the Author

Alissa McAloon

Publisher, GameDeveloper.com

As the Publisher of Game Developer, Alissa McAloon brings a decade of experience in the video game industry and media. When not working in the world of B2B game journalism, Alissa enjoys spending her time in the worlds of immersive sandbox games or dabbling in the occasional TTRPG.

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