Sponsored By

Over half of PUBG Corp's 2018 revenue came from Asia

PUBG Corp saw $920 million in revenue for 2018, most of which came from the PC version of its multiplatform game PlayerUnknown's Battlegrounds.

Alissa McAloon, Publisher

April 22, 2019

1 Min Read
Game Developer logo in a gray background | Game Developer

PUBG Corp has released a report on its full-year financials for 2018. The report itself is in Korean, but a translation shared by Niko Partners’ analyst Daniel Ahmad offers a look at how the PlayerUnknown’s Battlegrounds developer fared last year.

For the full 2018 fiscal year, PUBG Corp saw $920 million in revenue and $310 million in profit. Just over half of that revenue, 53 percent in total, came from Asia alone.

On a platform-by-platform basis, the bulk of PUBG Corp’s income came from the PC version of the game. The PC version of PlayerUnknown’s Battlegrounds brought in $790 million, while the console accounted for $60 million. 

PUBG Corp saw $65 million from the mobile version of PlayerUnknown's Battlegrounds but, as Ahmad points out, Tencent is largely behind the mobile game, meaning that only a fraction of its overall income is reflected in PUBG Corp’s financials.

Read more about:

2019

About the Author

Alissa McAloon

Publisher, GameDeveloper.com

As the Publisher of Game Developer, Alissa McAloon brings a decade of experience in the video game industry and media. When not working in the world of B2B game journalism, Alissa enjoys spending her time in the worlds of immersive sandbox games or dabbling in the occasional TTRPG.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like