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Pandemic's semi-announced Tolkien-based game has now been fully confirmed as The Lord of the Rings: Conquest, a multiplatform effort from the studio's Battlefront team scheduled for release this fall.
Elaborating on a statement made in a February conference call that developer Pandemic Studios would be creating a game based on The Lord of The Rings, Electronic Arts today officially announced The Lord of the Rings: Conquest. Few details were released regarding Conquest's gameplay, though it is in development by the Pandemic team responsible for the Star Wars Battlefront series and has previously been speculated to share similarities to those titles - screenshots published today corroborate those suspicions. With today's announcement, Pandemic is now confirmed to be working on three simultaneous high-profile projects, also including Saboteur and Mercenaries 2: World in Flames. Like other The Lord of the Rings titles published by EA, Conquest is based on the version of J.R.R. Tolkien's universe depicted in Peter Jackson's film adaptations. Said Pandemic co-founder and general manager, “Our Pandemic Studios creative teams have years of expertise bringing giant battlefields to life. We’ve always wanted to harness our experience in a fantasy universe with warriors, archers, mages and castle sieges. Of course, there is truly no better fantasy world to recreate than the enormity of 'The Lord of the Rings' realm.” The Lord of the Rings: Conquest is set for a worldwide release on Xbox 360, PlayStation 3, PC, and Nintendo DS this fall.
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