Sponsored By

PlayStation Portable Gets Official Price Cut To $129.99

Sony's cutting the price of the PlayStation Portable to $129.99 in North America and lowering some game prices, in a move intended to "broaden the PSP platform to a larger group of consumers."

Leigh Alexander, Contributor

February 25, 2011

1 Min Read
Game Developer logo in a gray background | Game Developer

Consumers and developers alike are buzzing about Sony's recently-revealed next-generation handheld, and today the company says it's reducing the price of its existing platform, the PSP, to $129.99 in North America. The device, which previously retailed for $169.99, has sold 67.8 million units worldwide as of December 2010. 23 million of those have been in North America; generally the PSP enjoys its most fervent fanbase in Japan. Sony says it's made a total of 590 retail titles available for the platform in the U.S., and that the new price cut is intended to expand its American audience. "Nearly six years after its initial launch, demand for the PSP remains strong," says Sony Computer Entertainment America's sales VP, Tim Bender. "This new price point enables us to broaden the PSP platform to a larger group of consumers who are looking for best-in-class handheld entertainment." In addition to the price cut, Sony will add 13 new titles to the PSP's reduced-price "Greatest Hits" and $9.99 "Favorites" library. Thus far Sony's designated more than 70 "Greatest Hits" games, which include games that have surpassed certain sales thresholds, and the new additions will include highly-regarded games like Dissidia Final Fantasy, Metal Gear Solid: Peace Walker, LittleBigPlanet and Assassin's Creed: Bloodlines. Popular games like Square Enix's Final Fantasy VII prequel, Crisis Core, Tomb Raider Anniversary, and Capcom's Monster Hunter Freedom Unite will join the Favorites collection at $9.99. Sony Computer Entertainment Europe has yet to announce a similar price reduction for Europe.

Read more about:

2011

About the Author

Leigh Alexander

Contributor

Leigh Alexander is Editor At Large for Gamasutra and the site's former News Director. Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro and numerous other publications. She also blogs regularly about gaming and internet culture at her Sexy Videogameland site. [NOTE: Edited 10/02/2014, this feature-linked bio was outdated.]

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like