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The resurrection of Mythos, the instanced-dungeon MMORPG lost in the closure of Flagship Studios, is well underway, as Redbana begins unveiling details of its plans to bring the game to North America.
The resurrection of Mythos, the instanced-dungeon MMORPG lost in the closure of Flagship Studios, is well underway, as Redbana begins unveiling details of its plans to bring the game to North America. South Korean MMO developer HanbitSoft retained the IP rights to the project after Flagship closed its doors. HanbitSoft's parent company, T3 Entertainment, also owns Redbana, the North American development and publishing arm which is handling free-to-play Mythos. Though the company revealed its intention to continue work with the game earlier this year -- developed mainly by T3 and supported by Redbana -- Redbana is now unveiling the early fruits of its efforts via a new teaser site showing trailer footage and new content, while offering curious users a way to keep up on the game's development progress. "We’re privileged to be able to take the helm of this ambitious and highly-regarded project,” says Young Rok Park, CEO of Redbana. According to the company, Mythos' 2008 beta attracted many fans. Redbana launched its North America-focused efforts by taking back the Western operations of multiplayer dance game Audition, and says publishing Mythos represents a diversification of its offering. "Our vision is to deliver a diverse selection of high quality games to the North American market," says Park. Many veterans of the Flagship Studios team that had been at work on Mythos reformed as Runic Games, which recently launched the Diablo-like Torchlight, itself said to contain the influence of Mythos' original vision.
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