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Reminder: 'Quantum Leap' FPS Award Deadline

Gamasutra is reminding its readers of tomorrow's deadline for them to nominate their choice for 'most progressive' first-person shooter for the website's newly devised '...

Simon Carless, Blogger

August 24, 2006

1 Min Read
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Gamasutra is reminding its readers of tomorrow's deadline for them to nominate their choice for 'most progressive' first-person shooter for the website's newly devised 'Quantum Leap' awards, for which results will be announced shortly. All Gamasutra readers are invited to participate in this poll, which will proceed genre by genre through the major game types, starting with teh FPS, and looking for the perfect blend of innovatiion and execution in one game title for that genre. The concept is to vote for the game that you think 'brought the genre forward' in the biggest way - whether it be an early game which helped define the FPS, or a more recent one which took those core ideas, and changed the FPS into a much more complex and rewarding beast. Thus, the question, which can be answered at the official Question Of The Week page until midnight PST on August 25, is: "Which first-person shooter/action title over the entire history of the FPS game do you think has made the biggest 'quantum leap' in the genre, and why?" As with the previous questions, the best responses will be compiled into an article to be published on the site, and users can either respond publically, with their name and company specifically cited, or anonymize their answers if they wish.

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2006

About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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