Sponsored By

Round-Up: Gamasutra Network Jobs, Week Of April 16

In an exciting week for new job postings, Gamasutra's <a href="http://www.gamasutra.com/jobs/">jobs board</a> plays host to roles across the world and in every major discipline, including opportunities at Bungie, Realtime Worlds and more.

April 16, 2010

3 Min Read
Game Developer logo in a gray background | Game Developer

Author: by Staff

In an exciting week for new job postings, Gamasutra's jobs board plays host to roles across the world and in every major discipline, including opportunities at Bungie, Realtime Worlds and more. Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly. It will also be cross-posted for free across its network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more. Some of the notable jobs posted this week include: THQ/Kaos Studios: Senior FX Artist "Along with the opportunity to live in one of the most exciting cities in the world, we create exciting titles like Frontlines: Fuel of War (PC/XBOX360) and our newest title Homefront! We also offer competitive salaries, comprehensive health benefits, and an excellent compensation package." Bungie: UI Engineer "Do you appreciate silky smooth UI experiences? Do you cringe at unintuitive menus and unresponsive controls? Do you have an eye for detail and polished experiences? Do you have mad coding skills and a deep love of video games? Then come help Bungie develop kick ass games by advancing the art and science of user interaction in an environment fueled by passion, creativity, and refinement!" Insomniac Studios: Gameplay Programmer "Insomniac Games is an independent videogame developer with award-winning hits for the PS, PS2 and PS3. We created the first three Spyro the Dragon games, and the Ratchet and Clank franchise. We are also the team behind Resistance: Fall of Man, Ratchet and Clank Future: Tools of Destruction, Resistance 2, and most recently - Ratchet and Clank Future: A Crack in Time! If that's not enough, we've also have been named one of the Best Small Companies to work for!" THQ San Diego: Sr. Game Designer "If you love to design game systems that literally kick butt, read on... THQ San Diego is looking for a Sr. level Melee/Combat game designer to work at our Carlsbad, CA studio. The studio is located 5 minutes from the beach and Carlsbad/San Diego offers a great beach lifestyle and lower cost of living than L.A. or San Francisco." CCP Iceland: Senior Console Programmer "The CCP Engineering team in Newcastle England is working to build AAA quality games in close collaboration with CCP's Icelandic and Chinese offices. The Senior Engineer will drive the optimization of CCP's existing and future console technology for the console game platforms, and work to spread best-practice in programming throughout the organization." Realtime Worlds: Analytics and Business Intelligence Manager "Realtime Worlds, creator of the No. 1 hit game Crackdown, is looking for an Analytics and Business Intelligence Manager to join its US office in Boulder, Colorado. APB, Realtime Worlds’ upcoming online PC game, is an entertainment service that will undergo continuing iteration and optimization in order to deliver the highest quality user experience. The Analytics and Business Intelligence Manager will play a key role in tracking APB’s business performance and providing insight into consumer usage of the game service as the liaison between business data and stakeholders." To browse hundreds of similar jobs, and for more information on searching, responding to, or posting game industry-relevant jobs to the top source for jobs in the business, please visit Gamasutra's job board now.

Read more about:

2010
Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like