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Round-Up: Gamasutra Network Jobs, Week Of May 29

In this round-up, Gamasutra highlights some of the notable jobs posted in its industry-leading game jobs section this week, including positions from Microsoft's Halo team to a level designer for

May 29, 2009

3 Min Read
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Author: by Staff

In this round-up, Gamasutra highlights some of the notable jobs posted in its industry-leading game jobs section this week, including positions from Microsoft's Halo team to a level designer for Blue Castle's Dead Rising 2. Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly. It will also be cross-posted for free across its network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more. Some of the notable jobs posted in each market area this week include: Gamasutra.com - Game Industry Jobs Microsoft Game Studios — Redmond: Artist "Microsoft Game Studios’ Halo team is looking for a sharp eye and a deft hand to help breathe a fresh vision into a new Halo experience. Teamwork, innovation, attention-to-detail and unbridled passion are characteristics we look for in all of our artists. If you are a talented 3d modeler looking for an exciting, high profile project to challenge you, this is where you need to be." Radical Entertainment / Activision: Wii Gameplay Designer "Radical Entertainment, an operation of Activision Blizzard, Inc. is a leading developer of interactive entertainment. We are proud to have released hit titles such as Scarface: The World is Yours, Hulk Ultimate Destruction and Crash of the Titans." Blue Castle Games Inc.: Technical Level Designer "We have a new opportunity available to work on one of the most highly anticipated game titles - Dead Rising 2. A Technical Level Designer at Blue Castle has level design experience coupled with the expertise and a passion for developing tools that help and streamline the process for other Level Designers to make the game." Budcat / Activision: Producer "Premium Iowa-raised Games. Budcat Creations is a developer of quality entertainment software for the PC and console markets. With over eight years of development experience and more than fifteen published titles under its belt, Budcat stands ready to deal with anything thrown its way. A game studio in Iowa? Sounds like trickery. But, I assure you, we’re not actually a farm who has mistaken themselves as a game development studio. As far you will ever know, at least." WorldsInMotion - Online Games Vigil Games: Sr. Programmer "In 2006, Vigil Games in Austin, TX became a part of the rapidly expanding THQ family. We are at work on the next-gen title Darksiders and the Warhammer 40K MMO. We at Vigil are on a mission to develop the kind of experience that gamers remember forever. If this sounds like your kind of place and you are a talented and passionate game developer, please take a look at our currently open positions and apply today." Tencent Boston: Animator "Tencent Boston is an exciting new start-up with a focus on creating top quality on-line games. To achieve this goal we are looking for outstanding individuals with passion, talent and a team focused mindset. We are located in the Boston area and offer competitive salaries, superb benefits and profit sharing. This is your chance to get in on the ground floor of a great new development studio with the goal of being one of the best studios on the east coast." To browse hundreds of similar jobs, and for more information on searching, responding to, or posting game industry-relevant jobs to the top source for jobs in the business, please visit Gamasutra's job board now.

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2009
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