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Sammy Studios Confirms Layoffs

Carlsbad-headquartered developer and publisher Sammy Studios has confirmed to Gamasutra that an unspecified number of sales and marketing positions have been eliminated f...

Simon Carless, Blogger

February 2, 2005

1 Min Read
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Carlsbad-headquartered developer and publisher Sammy Studios has confirmed to Gamasutra that an unspecified number of sales and marketing positions have been eliminated from the company, which is a subsidiary of Japanese-based Sega Sammy Holdings Inc. An official statement provided by the company, following independent information received by Gamasutra, explains: "Earlier this week Sammy Studios reduced its sales and marketing staff as part of an effort to put the company's focus squarely on game development. It is difficult having to release some of the very same people we hand selected to join the company. Yet our development capabilities and our creative and technical talent are intact, and we are confident that we will emerge from this transition as a top game studio." Sammy, which has offices in both Carlsbad and Los Angeles, CA, is in the process of publishing some third-party developed games, including The Shield, in development at Point Of View. However, this statement seems to signify that the company will be concentrating particularly on internally-developed games such as Xbox/PlayStation 2 FPS Darkwatch, and perhaps publishing titles in a different fashion going forward.

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About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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