Sponsored By

Sony: We'll Address The 'Light' Mobile Gaming Market

Sony remains quiet on rumors of a "PSP Phone" in the works, but on its conference call to investors, acknowledges the evolution in the portable gaming business and its need to capture more of the smartphone and tablet arena.

Leigh Alexander, Contributor

November 1, 2010

1 Min Read
Game Developer logo in a gray background | Game Developer

Although Sony wouldn't say whether hardware photos purportedly of a prototype "PSP phone" were genuine, it's addressing mounting questions regarding its plans for the mobile arena alongside the diversification of that segment and the decline of the PSP. "Mobile gaming is a very important business area for us," said Sony CFO Masato Kato on the company's quarterly results call to investors (according to a SeekingAlpha transcript). Asked about Sony's product roadmap for its PlayStation Portable and mobile business, Kato noted that Sony will need to make more moves geared at the mobile app market. "We started out with the PSP that was our first mobile gaming console, but since then the market as you know has expanded in to bigger arenas that gaming on mobile phones, gaming on tablets, gaming on and also certain mobile devices," said Kato. "The PSP being a proprietary platform was more concentrated on I'd say the core gaming segment rather than the light game, but now we are addressing that market as well," said Kato. "I cannot be specific as to how we will introduce new products to address these markets," Kato added, "but one thing I can say is that we have those markets addressed and we will come out with products and services to capture the broader gaming market." Sony's "PSP Minis" program is believed to been an initial leg of the company's effort to better reach small apps and mobile gaming marketshare. But although the company said one million Minis were downloaded in the service's first nine months, it's remained a relatively quiet space.

Read more about:

2010

About the Author

Leigh Alexander

Contributor

Leigh Alexander is Editor At Large for Gamasutra and the site's former News Director. Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro and numerous other publications. She also blogs regularly about gaming and internet culture at her Sexy Videogameland site. [NOTE: Edited 10/02/2014, this feature-linked bio was outdated.]

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like