Sponsored By

Student Feature: 'Student Soapbox: Game Degrees - No Soft Option'

In today's Gamasutra student-focused feature, and as part of the site's <a href="http://www.gamasutra.com/education/">newly expanded education section</a>, Teesside Unive...

Frank Cifaldi, Contributor

February 15, 2006

1 Min Read
Game Developer logo in a gray background | Game Developer

In today's Gamasutra student-focused feature, and as part of the site's newly expanded education section, Teesside University teacher Gabrielle Kent responds to the common misconception she's encountered as someone teaching video game development, that game design is an "easy" degree. In this extract, Kent praises the drive of her students: "What drives these students is their passion for games. They’ve played and analysed everything from Pong through to Half-Life 2. Many of them have had a go at working on their own mods or Unreal levels while still at high school and continue to do so throughout their degrees. They have dreamed of working on computer games for a living and most are willing to work hard to get there. I’m learning a great deal through teaching. For one thing, thanks to my students I hear about any new developments before my friends in the industry. Before a product or tool has even left the testing stage I have students begging to be taught how to use it. If I don’t know enough about it yet myself, they simply go away and teach themselves and each other, then come back to me and we share our findings. This is far from the image some people have of lazy students sitting round eating pizza and playing GTA when they should be at a lecture…… although I’m not quite naïve enough to believe that this never happens!" You can now read the full Gamasutra feature, including a detailed look at what students aiming for the games industry go through to accomplish their goals (no registration required, please feel free to link to this feature).

Read more about:

2006

About the Author

Frank Cifaldi

Contributor

Frank Cifaldi is a freelance writer and contributing news editor at Gamasutra. His past credentials include being senior editor at 1UP.com, editorial director and community manager for Turner Broadcasting's GameTap games-on-demand service, and a contributing author to publications that include Edge, Wired, Nintendo Official Magazine UK and GamesIndustry.biz, among others. He can be reached at [email protected].

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like