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Techland's shelved Hellraid project lives on as DLC in Dying Light

Techland is making use of a currently stalled game project by bringing maps and enemies from the dungeon crawler into its parkour driven zombie game Dying Light.

Alissa McAloon, Publisher

April 29, 2020

1 Min Read
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Techland is taking cues from a currently stalled game project by bringing maps and enemies from the unreleased dungeon crawler Hellraid into its parkour driven zombie game Dying Light.

Dying Light – Hellraid, due out this summer, builds a new mode into the original Dying Light based on Hellraid, a project the team was working on around the same time. It’s an interesting way for a studio to make use of ideas and concepts that, for the time being, have been shelved due to an ongoing freeze on Hellraid’s development.

Hellraid itself is billed as a first-person action dungeon crawler, pitting players against a slew of fantasy-flavored hellspawn. While originally planned for a 2013 launch, engine swaps and other issues led Techland to put development on an indefinite pause back in 2015, shortly after the release of Dying Light.

While the upcoming DLC drop brings Hellraid back into the spotlight, Game Informer reports that Techland currently has no plans to resume development of the standalone game itself at the current time.  

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2020

About the Author

Alissa McAloon

Publisher, GameDeveloper.com

As the Publisher of Game Developer, Alissa McAloon brings a decade of experience in the video game industry and media. When not working in the world of B2B game journalism, Alissa enjoys spending her time in the worlds of immersive sandbox games or dabbling in the occasional TTRPG.

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