Trending
Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
Recently-merged publisher Tecmo Koei posted a 1.84 billion yen ($20.4 million) loss in its third quarter, blaming a soft Wii market, weak overseas sales, and the postponement of marquee games.
February 2, 2010
Author: by Chris Remo, Brandon Sheffield
Recently-merged holding company Tecmo Koei has posted a 1.84 billion yen ($20.4 million) loss in its third quarter, blaming the results on a soft Wii market, weak overseas sales, and the postponement of marquee games. The company has delayed subsidiary Team Tachyon's Gears of War-esque Quantum Theory, moving it out of its planned Japanese release period of March to an unspecified date, as well as Omega Force's RPG Trinity: Souls of Zill O'll. According to a Fisco report, the delays and other factors have led Tecmo Koei to lower its year-end profit projection from 7.4 billion yen ($81.9 million) to nearly the break-even point at 200 million yen ($2.2 million). Tecmo Koei also says it has faced trouble in the emerging online game market, calling its efforts in that area a "close fight." The publisher was formed last April, when Tecmo snubbed Square Enix's takeover proposal in favor of initiating a stock-based merger with Koei. Tecmo Koei stock fell 9.5 percent to 630 yen ($6.97) per share after the news broke. Fisco believes the young conglomerate's problems will get worse before they get better, predicting a further decline in stock value before an eventual stabilization and increase.
Read more about:
2010You May Also Like