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Terminal Reality Adds RakNet Networking To Infernal Engine

Developer Terminal Reality has integrated Jenkins Software's Raknet networking engine into its Infernal Engine, making the middleware free to use for all Infernal Engine licensees.

June 1, 2010

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Developer Terminal Reality has integrated Jenkins Software's Raknet networking engine into its Infernal Engine, making the middleware free to use for all Infernal Engine licensees. Raknet added PlayStation 3 support this year, adding to its existing platform support for PC, Mac, Linux, Xbox 360, and iPhone. The Infernal Engine, which recently powered Terminal Reality's own Ghostbusters: The Video Game, supports PC, Xbox 360, PlayStation 3, Wii, PlayStation 2, and PSP. It will make use of Raknet to include features like game object replication, NAT traversal, and patching. In a statement, Terminal Reality sales and marketing VP Joe Kreiner said the studio remains committed to improving its tools. "With the inclusion of RakNet, our developers can create multiplayer experiences that feature the smoothest and most effective technologies available," he said. "We are pleased to welcome RakNet to the Infernal Engine family and will continue to invest heavily in our technology throughout 2010."

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