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THQ Licenses Menus Master For Forthcoming Titles

French developer Omegame has announced that publisher THQ has licensed its video game user interface (UI) authoring toolchain Menus Master, for use in a number of unspeci...

Brandon Boyer, Blogger

November 20, 2007

1 Min Read
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French developer Omegame has announced that publisher THQ has licensed its video game user interface (UI) authoring toolchain Menus Master, for use in a number of unspecified forthcoming next generation titles. Menus Master is a complete software solution allowing users to easily create complex UI and HUDs for video games, with an user-friendly graphical interface, and to export it on wanted platforms. The game user interface can be fully authored by artists, without any need for a programmer’s assistance. Programmers are only involved for the actual integration of the UI into the game. Omegame Menus Master is a bundle of three products: Menus Master Studio, Menus Master Data Generator and Menus Master Development Kit. Menus Master Studio is dedicated to the artists; it allows the quick and easy creation of any kind of game UI through its user-friendly visual interface. Menus Master Data Generator is a processing module, batchable with the game production pipeline. Menus Master Development Kit is Menus Master’s SDK, that allows the programmers to integrate the UI into the game. Said Omegame sales and marketing director Sebastien Kohn, “Menus Master, Omegame’s User Interface package, is quickly becoming an established middleware-solution for a number major publishers and developers in the video game industry. We are very proud to officially announce today that THQ, one of the leading worldwide developer and publisher of the industry, is one of them”.

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About the Author

Brandon Boyer

Blogger

Brandon Boyer is at various times an artist, programmer, and freelance writer whose work can be seen in Edge and RESET magazines.

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