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Top-Grossing iPhone Apps: Dragon's Lair Sees Big First-Week Sales

Apple's latest U.S. iPhone game charts by revenue see Dragon's Lair taking on the reigning chart favorites Monopoly, Bejeweled 2, and Call of Duty: World at War Zombies -- chart within.

Danny Cowan, Blogger

December 9, 2009

2 Min Read
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Every week, sister iPhone site FingerGaming rounds up the top-grossing iPhone and iPod Touch applications, as current that day in the iTunes App Store, and this chart is now available on Gamasutra. This week's U.S. iPhone revenue charts see Dragon's Lair taking on the reigning chart favorites Monopoly, Bejeweled 2, and Call of Duty: World at War Zombies. This relatively recently-added chart allows end users to see who is making the most money on the App Store that day. It differs significantly from the Top 10 Games chart, which is ranked by sales, and therefore is dominated by lower-priced titles that sell more copies. Data comes courtesy of Apple's public sales information. All titles in the App Store's "Games" category are considered in chart rankings. This week's top-grossing U.S. App Store titles are: 1. Call of Duty: World at War Zombies ($9.99) 2. Bejeweled 2 ($2.99) 3. Monopoly ($4.99) 4. Dragon's Lair ($4.99) 5. Tetris ($4.99) 6. The Sims 3 ($6.99) 7. Scrabble ($4.99) 8. Implode! ($1.99) 9. Madden NFL 10 ($6.99) 10. Need for Speed Undercover ($4.99) EA's iPhone port of the 1983 laserdisc arcade game Dragon's Lair sees fast sales in its first week of release, and earns fourth place in this week's top grossing app chart. Activision's Call of Duty: World at War Zombies takes top honors for the third week running, meanwhile, as PopCap's Bejeweled 2 moves up past EA's Monopoly to take second place. EA's The Sims 3 overtakes Scrabble in today's sales rankings, though both titles come up short against that same publisher's Tetris. IUGO's Implode! drops to eighth place, leaving EA's Madden NFL 10 and Need for Speed Undercover to close out the chart.

About the Author

Danny Cowan

Blogger

Danny Cowan is a freelance writer, editor, and columnist for Gamasutra and its subsites. Previously, he has written reviews and feature articles for gaming publications including 1UP.com, GamePro, and Hardcore Gamer Magazine.

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