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Trinigy Announces New Licensees, Updated 360 SDK

Trinigy GmbH, provider of 3D game engines, announced new licensees for the Vision Game Engine as well as an updated and improved version of the Vision Xbox 360 SDK. The l...

Nich Maragos, Blogger

March 7, 2006

1 Min Read
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Trinigy GmbH, provider of 3D game engines, announced new licensees for the Vision Game Engine as well as an updated and improved version of the Vision Xbox 360 SDK. The latest version of the technology will be showcased live at the 2006 Game Developers Conference. Sproing, located in Vienna, is using Vision's lighting and shadowing system for an upcoming adventure game. "We’re glad that Sproing joined the steadily growing circle of Vision licensees," said Trinigy managing partner Dag Frommhold. "The fact that the Vision Game Engine already powers more than 40 game projects clearly shows that Trinigy has set the focus right – besides providing a cutting-edge game engine, we have always set a high value on being a true technology partner for all of our customers." Further new licensees include Kangtu LLC, a Chinese developer of massively multiplayer online games, and the German company Crenetic GmbH, with which Trinigy has signed a multi-license contract. On this foundation, Trinigy plans to further increase its market share in Europe, Asia and the US. The firm will have a meeting booth (#4408) at this year's GDC, taking place in San Jose, CA from March 20-24th. Developers and publishers interested in the Vision engine are welcome to arrange a meeting at GDC by email.

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Nich Maragos

Blogger

Nich Maragos is a news contributor on Gamasutra.com.

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