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Turbine Selects Havok 6.0 For Upcoming MMO Titles

Developer Turbine (Dungeons & Dragons Online, The Lord of the Rings Online: Shadows of Angmar) has announced that it has officially licensed Havok Physics, ...

Eric Caoili, Blogger

August 26, 2008

1 Min Read
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Developer Turbine (Dungeons & Dragons Online, The Lord of the Rings Online: Shadows of Angmar) has announced that it has officially licensed Havok Physics, Havok Animation, and Havok Behavior 6 for use in the creation of its upcoming MMO titles for PC and console. The Havok 6.0 suite is a collection of cross-platform software tools available to programmers and artists working with multiple gaming platforms, including the PlayStation 3, Xbox 360, Nintendo Wii and PC. Havok says its Behavior, one of the key components of Havok 6.0, is designed specifically for the creative members of development teams, and can be used to build "interactive character performances" that respond to their physical environment in the game. Based in Westwood, Massachusetts, Turbine has already released several PC MMORPGs, including the Asheron's Call series, Dungeons & Dragons Online, and The Lord of the Rings Online: Shadows of Angmar. Says Havok managing director David O'Meara, "We are pleased that Turbine has chosen Havok’s solutions-driven software to effectively and economically manage creative and technical goals in their upcoming titles. The Havok team is committed to providing market-leading development tools for our customers based on their evolving needs and we look forward to working with the teams at Turbine."

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About the Author

Eric Caoili

Blogger

Eric Caoili currently serves as a news editor for Gamasutra, and has helmed numerous other UBM Techweb Game Network sites all now long-dead, including GameSetWatch. He is also co-editor for beloved handheld gaming blog Tiny Cartridge, and has contributed to Joystiq, Winamp, GamePro, and 4 Color Rebellion.

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