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With 2 million sold, Take-Two is unsure how Game Pass affected The Outer Worlds

Take-Two CEO Strauss Zelnick offered some guarded commentary on how Game Pass affected the launch of The Outer Worlds and what role subscriptions services play in Take-Two's future.

Alissa McAloon, Publisher

February 7, 2020

1 Min Read
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Take-Two CEO Strauss Zelnick offered some guarded commentary on subscription services in a recent investor call, noting that “it’s hard to say” what impact⁠—positive or negative⁠—a day-one Xbox Game Pass launch had on The Outer Worlds’ release.

Even with being offered as a subscriber freebie for Game Pass users, he notes that The Outer Worlds has so far sold over 2 million copies since launching in late October.

For subscription services in general, Zelnick says Take-Two is more keen to launch older titles on pay-for-access libraries as a way to reinvigorate the back catalog, but hasn’t ruled out other “experimental” launches when it makes sense.

“I think what we have said all long is that generally speaking we want to be where the consumer is,” said Zelnick. “Generally speaking, we think subscription offerings to the extent they exist are probably better suited to catalog, but we are willing to take experimental chances when it makes sense for particular title and when the deal underlying that option also makes sense for us. “

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About the Author

Alissa McAloon

Publisher, GameDeveloper.com

As the Publisher of Game Developer, Alissa McAloon brings a decade of experience in the video game industry and media. When not working in the world of B2B game journalism, Alissa enjoys spending her time in the worlds of immersive sandbox games or dabbling in the occasional TTRPG.

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